
Unpredictable
A downloadable game
Unpredictable is a prototype built in C++ that combines retro-inspired mechanics. From Snake, it takes the grid-based movement and spatial management, while from Zelda it borrows elements of exploration and encounters. The combat system is turn-based and relies on dice percentage rolls, introducing both strategy and randomness into every fight.
| Status | Prototype |
| Author | Genesis |
| Genre | Adventure |
| Tags | c, Singleplayer |



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